Open Access: Articles by me about everyday creativity, making, and digital media

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‘Open Access’ is the term used by academics to mean ‘sticking stuff on the internet so that people can read it or use it’. I’ve been sticking lots of my worky stuff on the internet for about 18 years now, and in the past I don’t think people called it ‘open access’, we just called it sticking stuff on the internet.

Nevertheless – and whatever you want to call it – I thought it might be handy to have a list of selected articles by me that can be read free online. (If you want the long list, see complete list of publications – many of the items have links). The ones listed here are relatively recent ones (since 2009) about creativity and digital media and things like that.


THIS IS THE EASY TO READ LIST

 
This list doesn’t contain lots of unnecessary details. But this list is followed, directly below, by a list of all the same items but with proper academic references.

→ ‘On making, sustainability and the importance of small steps: A conversation’ (journal article with Amy Twigger Holroyd, 2014).

→ ‘The LEGO System as a tool for thinking, creativity, and changing the world’ (chapter from a book called Lego Studies, 2014).

→ ‘The internet is ancient, small steps are important, and four other theses about making things in a digital world’ (chapter from a book called Creative Technologies, 2015).

→ ‘Creativity and Digital Innovation’ (chapter from a book called Digital World, 2013).

Cultures of Creativity (LEGO Foundation report, written with Bo Stjerne Thomsen, 2013).

→ ‘Foreword to New Noise’ (foreword to a book by Simon Lindgren, 2013).

The Future of Learning (LEGO Learning Institute report, written with collaborators, 2012).

→ ‘Studying Creativity in the Age of Web 2.0: David Gauntlett and Henry Jenkins in conversation’, published in three parts on Henry Jenkins’ blog: part onepart twopart three.

→ ‘Good and bad times for making and thinking’ (short article, 2011).

→ ‘Six principles for media education’ (contribution to A Manifesto for Media Education, 2011).

The Future of Play (LEGO Learning Institute report, written with collaborators, 2011).

→ ‘Creativity, Participation, and Connectedness: An interview with David Gauntlett’ (chapter from a book called Mashup Cultures, 2010).

Defining Systematic Creativity in the Digital Realm (LEGO Learning Institute report, written with collaborators, 2010).

Defining Systematic Creativity (LEGO Learning Institute report, written with collaborators, 2009).


THIS IS THE SAME LIST AGAIN BUT WITH FULL REFERENCES

 
Gauntlett, David & Twigger Holroyd, Amy (2014), ‘On making, sustainability and the importance of small steps: A conversation’, Conjunctions: Transdisciplinary Journal of Cultural Participation, vol. 1, no. 1.

Gauntlett, David (2014), ‘The LEGO System as a tool for thinking, creativity, and changing the world’ (2014), in Mark J. P. Wolf, ed., Lego Studies, New York: Routledge.

Gauntlett, David (2015), ‘The internet is ancient, small steps are important, and four other theses about making things in a digital world’, in Nelson Zagalo and Pedro Branco, editors, Creative Technologies: Create and Engage Using Art and Play, London: Springer-Verlag.

Gauntlett, David (2013), ‘Creativity and Digital Innovation’, in Youngs, Gillian, ed., Digital World: Connectivity, Creativity and Rights, London: Routledge.

Gauntlett, David and Thomsen, Bo Stjerne (2013), Cultures of Creativity, Billund: LEGO Foundation.

Gauntlett, David (2013), ‘Foreword’ to Lindgren, Simon, New Noise: A Cultural Sociology of Digital Disruption, New York: Peter Lang.

Gauntlett, David; Ackermann, Edith; Whitebread, David; Wolbers, Thomas; Weckstrom, Cecilia, and Stjerne Thomsen, Bo (2012), The Future of Learning, Billund: LEGO Learning Institute.

Gauntlett, David & Jenkins, Henry (2011), ‘Studying Creativity in the Age of Web 2.0: David Gauntlett and Henry Jenkins in conversation’, published in three parts on Henry Jenkins’ blog: part onepart twopart three.

Gauntlett, David (2011), ‘Good and bad times for making and thinking’, in Networks, Summer 2011, Brighton: Art/Design/Media Subject Centre, The Higher Education Academy.

Gauntlett, David (2011), ‘Six principles for media education’, in Wardle, Jon & Fraser, Pete, eds, A Manifesto for Media Education, at http://www.manifestoformediaeducation.co.uk

Gauntlett, David; Ackermann, Edith; Whitebread, David; Wolbers, Thomas, & Weckstrom, Cecilia (2011), The Future of Play, Billund: LEGO Learning Institute.

Gauntlett, David (2010) ‘Creativity, Participation, and Connectedness: An interview with David Gauntlett’, in Sonvilla-Weiss, Stefan, ed., Mashup Cultures, New York: Springer Wien.

Ackermann, Edith; Gauntlett, David; Wolbers, Thomas, & Weckstrom, Cecilia (2010), Defining Systematic Creativity in the Digital Realm, Billund: LEGO Learning Institute.

Ackermann, Edith; Gauntlett, David, & Weckstrom, Cecilia (2009), Defining Systematic Creativity, Billund: LEGO Learning Institute.


Open Access logo from the Wikimedia Commons, used under a Creative Commons BY-SA 3.0 licence.

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